Seznam oprav – 12. března 2024

od | 13. března 2024 | Retail Hotfix | Žádné komentáře

V dal­ší vár­ce oprav pro Dra­gon­fli­gh se vývo­já­ři zamě­ři­li na upra­vo­vá­ní někte­rých povo­lá­ní a to jak v PvE tak v PvP. Ten­to­krát se změ­nám nevy­hnu­ly ani někte­ré Mythic Plus dun­ge­o­ny. Přes­ně­ji jde o Black Rook Hold a Dawn of the Infi­ni­te: Gala­kron­d’s Fall.

 

Původ­ně napsal Bliz­zard (Ori­gi­nál­ní pří­spě­vek)

Clas­ses

  • Dru­id
    • Res­to­rati­on
      • Reju­ve­nati­on hea­ling incre­a­sed by 12%. Does not affect PvP combat.
  • Evo­ker
    • Pre­servati­on
    • Deve­lo­pers’ notes: Pre­servati­on has been unde­ru­ti­li­zed late­ly, in part due to the ran­ge rest­ricti­ons of the spe­ci­a­li­zati­on. To help com­pensa­te for that, we’re incre­a­sing the hea­ling and defensi­ve­ness of Pre­servati­on so they can tra­ver­se the batt­le­field more easi­ly and safely.
      • Time of Need clo­ne’s ove­rall hea­ling incre­a­sed by 100%. Time of Need clo­ne’s Living Fla­me hea­ling incre­a­sed by 16%.
      • Live-Giver’s Fla­me heals for 40/80% of damage done (was 35/70%).
      • Inhe­rent Resistan­ce redu­ces magic damage taken by 4/8% (was 2/4%) for Pre­servati­on Evoker.
      • Attu­ned to the Dre­am incre­a­ses hea­ling done and rece­i­ved by 3/6% (was 2/4%) for Pre­servati­on Evoker.
  • Hun­ter
    • Marksman­ship
      • All damage dealt by you and your pets abi­li­ties incre­a­sed by 3%.
    • Sur­vi­val
      • All damage dealt by you and your pets abi­li­ties incre­a­sed by 3%.
  • Mage
    • Frost
      • Flur­ry damage incre­a­sed by 25%.
      • Water­bolt and Water Jet damage incre­a­sed by 25%.
      • Frost­bolt damage incre­a­sed by 10%.
      • Ice Lan­ce damage incre­a­sed by 5%.
  • Monk
    • Mis­twea­ver
      • All hea­ling redu­ced by 6%. Does not affect PvP combat.
      • She­i­lu­n’s Gift hea­ling incre­a­sed by 6%.
      • Jade­fi­re Stomp hea­ling and damage incre­a­sed by 6%.
      • Expel Harm hea­ling incre­a­sed by 6%.
  • Rogue
    • Subt­le­ty
      • Evis­ce­ra­te damage redu­ced by 6%. Does not affect PvP combat.
  • Sha­man
    • Ele­men­tal
      • All damage incre­a­sed by 3%. Does not affect PvP combat.

Dun­ge­ons

  • Black Rook Hold
    • Add­res­sed an issue whe­re Amal­gam of Souls can tri­g­ger 2 soul burst simul­ta­ne­ous­ly if the last Rest­less Soul is absor­bed at 15% Health.
  • Dawn of the Infi­ni­te: Gala­kron­d’s Fall
    • Add­res­sed a Bli­ght of Gala­krond issue whe­re Bli­ght Seep left behind by a pre­vi­ous ene­my will stop inflicting damage when the ene­my is no lon­ger in combat.

Pla­yers ver­sus Player

  • Fixed an issue that caused Ligh­t’s Pro­tecti­on, Soul­burn: Dra­in Life, Icy Fee­t’s lockout effect, Mas­ter of the Ele­ments, and Fury of Elu­ne to be vul­ne­ra­ble to ene­my pur­ge effects.
  • Demon Hun­ter
    • Havoc
      • Demon Hide (talent) phy­s­i­cal damage reducti­on is now 3% (was 5%).
      • Scars of Suf­fe­ring (talent) Ver­sa­ti­li­ty bonus redu­ced to 2% (was 4%).
      • Illi­da­ri Knowled­ge (talent) Magic damage reducti­on is now 3% (was 5%).
      • Will of the Illi­da­ri (talent) max heal­th bonus redu­ced to 3% (was 5%).
      • Essen­ce Bre­ak (talent) damage bonus for Cha­os Strike/Blade Dan­ce redu­ced to 40% (was 50%).
      • Resol­ved an issue that pre­ven­ted the 50% PvP reducti­on to the Throw Gla­i­ve cast by Scre­a­ming Tor­ch­fi­en­d’s Bru­ta­li­ty (2‑piece) from being applied.
  • Dru­id
    • Adap­ti­ve Swarm can no lon­ger be cast during are­na or batt­le­ground preparation.
    • Fixed an issue that caused the Well-Honed Instincts debu­ff to not clear upon the start of a PvP match.
    • Feral
      • Fren­zied Rege­ne­rati­on is no lon­ger redu­ced by 37.5% for Feral and Balan­ce Dru­ids in PvP com­bat. Res­to­rati­on dru­ids’ Fren­zied Rege­ne­rati­on rema­ins redu­ced by 50% in PvP combat.
      • Wild Attu­ne­ment no lon­ger acti­va­tes when Cyclo­ne is cast on an immu­ne target.
    • Res­to­rati­on
      • Fixed an issue that caused Refo­restati­on stacks to per­sist past the star­ting room in PvP instances.
      • Fixed an issue that caused Reacti­ve Resin to apply to the Res­to­rati­on Dru­id if heal over time effects were dispelled after being spell stolen.
  • Hun­ter
    • Beast Mas­te­ry
      • Kill Shot damage incre­a­sed by 25% in PvP (was 10%).
    • Sur­vi­val
      • Rap­tor Stri­ke damage incre­a­sed by 5% in PvP (was 11% reduced).
      • Mon­go­o­se Bite damage incre­a­sed by 5% in PvP (was 11% reduced).
  • Mage
    • Ring of Fire (PvP Talent) now deals 18% of its tar­ge­t’s heal­th over 6 seconds (was 24%).
    • Arca­ne
      • Prisma­tic Barrier now redu­ces magic damage taken by 10% (was 15%) and redu­ces the durati­on of inco­ming magic effects by 15% (was 25%) in PvP combat.
    • Fire
      • Feve­red Incan­tati­on now incre­a­ses Cri­ti­cal Stri­ke damage by 1% (was 2%) per stack in PvP combat.
      • Mete­or’s damage incre­a­sed by 30% (was 11%) in PvP combat.
      • Fire­ball’s damage incre­a­sed by 35% (was 18%) in PvP combat.
      • Scorch damage incre­a­sed by 300% (was 200%) in PvP combat.
      • Fire Blast damage is now redu­ced by 8% (was 14%) in PvP combat.
      • Living Bomb damage incre­a­sed by 800% (was 440%) in PvP combat.
  • Monk
    • Mis­twea­ver
      • Vivi­fy hea­ling decre­a­sed by 10% (was 20%) in PvP combat.
      • Invi­go­ra­ting Mist hea­ling incre­a­sed by 12% in PvP combat.
      • Soo­thing Mist hea­ling incre­a­sed by 15% in PvP combat.
      • Soo­thing Mist (Jade Ser­pent Sta­tue) hea­ling incre­a­sed by 15% in PvP combat.
  • Pala­din
    • Holy
      • Denoun­ce (PvP talent) damage incre­a­sed by 70%.
      • Judg­ment damage incre­a­sed by 50% in PvP combat.
      • Gre­a­ter Judg­ment absorb incre­a­sed by 30% in PvP combat.
  • Priest
    • Dis­ci­pli­ne
      • Smi­te damage incre­a­sed by 25% in PvP combat.
      • Ato­ne­ment hea­ling incre­a­sed by 8% in PvP combat.
  • Rogue
    • Outlaw
      • Flo­at Like a But­ter­fly (talent) effecti­ve­ness is now redu­ced by 50% in PvP combat.
      • Pre­ci­si­on Shot (talent) damage reducti­on is now 3% (was 5%) in PvP combat.
      • Take Your Cut (PvP talent) has­te gran­ted redu­ced to 10% (was 15%) and durati­on redu­ced to 10 seconds (was 12 seconds).
  • Sha­man
    • Enhan­ce­ment
      • Hea­ling Sur­ge hea­ling is now incre­a­sed by 25% in PvP combat.
  • War­lock
    • Soul­burn: Demo­nic Circle now lasts 4 seconds in PvP Com­bat (was 6 seconds).
    • Soul­burn: Demo­nic Circle now incre­a­ses move­ment spe­ed by 30% in PvP com­bat (was 50%).
    • Call Obser­ver heal­th redu­ced to 6% of War­loc­k’s heal­th (was 8%) and Laser­be­am damage redu­ced to 8% of ene­my heal­th (was 10%).
    • Destructi­on
      • Fla­me Rift damage from the Ami­r­dras­sil 4‑piece set bonus is now redu­ced by 30% in PvP combat.
  • Warri­or
    • Caco­pho­nous Roar damage thre­shold is incre­a­sed by 100% (was 200%) in PvP combat.
    • Arms
      • Execu­te damage incre­a­sed by 25% in PvP (was 15%).
    • Fury
      • Execu­te damage incre­a­sed by 65% in PvP (was 50%).

Zdroj: https://us.forums.blizzard.com/en/wow/t/wow-hotfixes-february-14/1769365

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