Vývojáři se pomalu ale jistě vrací z dovolených, které na konci roku měli a vydávají další várky opravných balíčků. Kadence je opět stejná jako před Vánoci – každý den hromada oprav, každý den blue-post o tom, co se zrovna upravilo.
3. ledna
Původně napsal Blizzard (Originální příspěvek)
Classes
- Paladin
- Holy
- Fixed an issue where Divine Resonance would not heal if no target was selected.
- Protection
- Fixed an issue preventing Inner Light’s damage effect from triggering.
- Retribution
- Fixed an issue where Crusade incorrectly increased damage dealt without having the corresponding Avenging Wrath talent.
- Holy
Dungeons and Raids
- Algeth’ar Academy
- Overgrown Ancient
- Increased the amount of time between abilities, particularly in relation to Burst Forth.
- Developers’ Note: The combination of Germination and Burst Forth is the most dangerous part of the encounter. We hope by giving this moment more space, players will be better able to prepare for and recover from it.
- Increased the amount of time between abilities, particularly in relation to Burst Forth.
- Overgrown Ancient
- Azure Vaults
- Azureblade
- Increased the time it takes for Azureblade to drain their mana.
- Azureblade
- The Nokhud Offensive
- Nokhud Lancemasters are less talkative when firing their ballistae.
- The Raging Tempest
- Lightning Strike damage reduced by 10%.
- Energy Surge damage reduced by 50%.
- Surge of Power duration increased to 18 seconds (was 15 sec).
- Teera and Maruuk
- Slightly increased Maruuk’s movement speed.
- Added a slight delay on Quick Shot after Teera uses Gale Arrow.
- Ruby Life Pools
- Melidrussa Chillworn
- Reduced the absorb value of Ice Bulwark by 25%.
- Reduced party-wide periodic damage of Chillstorm by 33%.
- Erkhart Stormvein
- Interrupting Cloudburst now has a 2 sec. school lockout when it interrupts a spell (was 4 seconds).
- Stormslam is now cast less frequently.
- Melidrussa Chillworn
- Temple of the Jade Serpent
- Lesser Sha and Malformed Sha’s ability ‘Sha Eruption’ no longer ignores line of sight.
- Sha of Doubt
- Increased the recast cooldown of Touch of Nothingness.
- Wither Will now prefers targets that are not under the effects of Touch of Nothingness.
- Vault of the Incarnates
- Fixed an issue with the intermission enemies’ Presence abilities being able to pierce magic immunities on the Kurog Grimtotem encounter.
Player versus Player
- Classes
- Paladin
- Protection
- Fixed an issue preventing Guardian of the Forgotten Queen from benefiting from cooldown reduction from Gift of the Golden Val’kyr.
- Fixed an issue preventing Aura of Reckoning from correctly extending Sentinel.
- Protection
- Paladin
Professions
- Many professions’ weekly quests have had their quest item drop rates increased.
- Alchemy
- Aerated Phial of Quick Hands is now a valid target for Reclaim Concoctions.
- Enchanting
- Reduced the vendor price of Chromatic Focus to be more in line with other uncommon profession equipment vendor prices.
4. ledna
Původně napsal Blizzard (Originální příspěvek)
Classes
- Paladin
- Fixed an issue causing Divine Toll to sometimes cast the incorrect spell.
- Rogue
- Fixed an issue that caused Grappling Hook to break Stealth when talented into Subterfuge.
Creatures and NPCs
- Seltherex in Valdrakken now sells Orboreal Distinguishment (5 Marks of Honor) for 2000 Honor.
- Fixed an issue where Notfar the Unbearable did not reward players for defeating him.
Dragonriding
- Fixed an error that could sometimes occur when taking off.
Dungeons and Raids
- Azure Vaults
- Telash Greywing
- Fixed an issue where using an immunity on Icy Devastator would cause the next Frost Bomb to happen sooner.
- Telash Greywing
- Brakenhide Hollow
- Fixed an issue where Gashtooth would cast Marked for Butchery on pets. This should now correctly only target players.
- Court of Stars
- Advisor Melandrus
- Fixed an issue that caused the images of Melandrus to inflict more damage than intended with Slicing Maelstrom. The damage of Slicing Maelstrom is now normalized across all enemies in the encounter and has been adjusted to compensate.
- Increased the unavoidable damage effect of Slicing Maelstrom by 20%.
- Reduced the additional damage of Slicing Maelstrom to players within 7 yards by 30%.
- Fixed an issue that caused the images of Melandrus to inflict more damage than intended with Slicing Maelstrom. The damage of Slicing Maelstrom is now normalized across all enemies in the encounter and has been adjusted to compensate.
- Advisor Melandrus
- The Nokhud Offensive
- Balakar Khan
- Fixed an issue causing Iron Stampede to hit players beside or behind Balakar Khan.
- Balakar Khan
- Ruby Life Pools
- Melidrussa Chillworn
- Hunters’ Wailing Arrow should no longer interrupt Melidrussa Chillworn’s Frost Overload through her absorb shield.
- Melidrussa Chillworn
- Vault of the Incarnates
- The Primal Council
- Conductive Mark has some harsh overlaps with other spells. These casts are getting pushed back by 2–3 seconds depending on difficulty to keep an exciting challenge, but one that feels fair and expected for the position of this fight in the raid.
- The Primal Council
- Mythic+
- Affixes
- Thundering
- Updated the visual indicators used for the Thundering affix.
- Thundering should no longer interrupt eating and drinking.
- Thundering
- Halls of Valor
- Players teleporting to the Fields of the Eternal Hunt are no longer affected by Quaking.
- Odyn
- Players pulled by Radiant Tempest are no longer affected by Quaking.
- Affixes
Items and Rewards
- Fixed an issue where Blazebinder’s Hoof would not trigger off certain melee attacks.
- Raid Trinkets
- Developers’ note: Overall, we’re happy with how trinkets & itemization is working out in Vault of the Incarnates. As we’re getting back to the office though, we wanted to take the time to address some outliers, some bugs, and some vocal feedback (with regards to Whispering Incarnate Icon). We are making a few adjustments as soon as possible so as not to heavily impact choice around trading, assigning loot, or picking things out of your Great Vault more than the holidays have already done.
- Desperate Invoker’s Codex
- Lowered the amount of self-damage the player takes on-use by 20%.
- Fixed an issue where players could gain stacks of Hatred outside of combat.
- Iceblood Deathsnare
- On-Use damage increased by 30%, damage increased for the on-hit effect by 50%
- Rumbling Ruby
- Fixed an issue where the damaging shockwaves weren’t hitting exceptionally large targets.
- Spiteful Storm
- Damage increased by 15%.
- Fixed an issue where certain Raid Bosses could have their Spiteful Storm progress reset during their encounters.
- Fixed an issue where Spiteful Storm could stack out of combat.
- Whispering Incarnate Icon
- Allied buffs no longer require you to be in a Party.
Professions
- The option to skip some of the profession quests if you have already done them on another character by talking to Haephesta has been re-enabled.
- Alchemy
- Potion Cauldron of Power (Quality 3) now correctly has 120 charges instead of 80.
- Fleeting Elemental Potions of Power (all qualities) are now Limit 40 (up from 20) and no longer Bind on Pickup. Fleeting Elemental Potions of Ultimate Power remain unchanged.
- Enchanting
- The Enchanting formulas Illusion: Primal Frost, Air, Fire, and Earth were inadvertently bind on pickup. They have been changed to unbound so they may freely be traded and sold on the auction house.
- Herbalism
- Mastering the Elements (40) should now correctly increase the amount of Rousing Essence gained from elemental herbs.
- Jewelcrafting
- Glassware (10) should now correctly reduce the cooldown of Gem Hoard crafts.
- Mining
- Mastering the Elements (50) should now correctly grant random Rousing Essences upon Overloading. In addition, the amount has been increased from 1 to 2–3 to be closer in value to Herbalism’s equivalent capstone. The tooltip will be corrected in a future patch.
Quests
- Fixed an issue where “Aiding the Accord: The Hunt is On” was not always granting quest credit when completing a Grand Hunt.