Warcraft III: Reforged — Patch 1.35 bude spuštěn 19. ledna

od | 16. ledna 2023 | Warcraft III: Reforged | Žádné komentáře

Upo­zor­ně­ní: Ten­to člá­nek je sta­rý 22 měsí­ců. Infor­ma­ce v něm uve­de­né mohou být zastaralé.

Bliz­zard úpl­ně neza­ne­vřel na War­craft III: Refor­ged a již ten­to týden vyjde něko­lik týd­nů tes­to­va­ný patch s pořa­do­vým čís­lem 1.35. Při­ne­se s sebou hned něko­lik důle­ži­tých změn pro vol­né kam­pa­ně, úpra­vu někte­rých kou­zel, schop­nos­tí a vlast­nos­tí jed­not­li­vých ras a předmětů.

PTR (Pub­lic Test Realm) tes­to­vá­ní bylo úspěš­né, tým dodě­lá­vá posled­ní malič­kos­ti a finál­ní aktu­a­li­za­ci hrá­čům nabíd­ne již 19. led­na. V posled­ním blue-postu také upra­vi­li něko­lik věcí, kte­ré se do finál­ní aktu­a­li­za­ce nako­nec nedo­sta­nou a nebu­dou změněny.

Původ­ně napsal Bliz­zard (Ori­gi­nál­ní pří­spě­vek)

Today, we applied Build 19836 to the PTR, which we intend to be our final ite­rati­on on balan­ce for 1.35.

The War­craft III deve­lo­p­ment team is now focused on bug fixing.

Ple­a­se keep in mind that when patch 1.35 goes live, all lad­der ranks will be reset for the new sea­son and pla­yers will play the­ir pla­ce­ment matches.

Thank you for con­ti­nuing this jour­ney with us!

New Changes in this Build

Gene­ral

  • Revi­ve Time Fac­tor redu­ced from 0.65 to 0.6.

Orc

  • Bla­de­mas­ter Mirror images now give XP.

Human

  • Mor­tar Team HP rever­ted from 380 to 360.

Night Elf

  • Kee­per of the gro­ve entan­gle durati­on decre­a­sed from 9/18/30 to 9/17/25.
  • Immo­lati­on ini­tial mana cost redu­ced from 35 to 30.

Unde­ad

  • Frost Nova damage cap reverted.
  • Dark Ritu­al cool­down redu­ced from 25 to 20 seconds.
  • Dark Ritu­al mana return redu­ced from 33/66/100 to 30/50/75.

Bug­fi­xes:

  • Fixed an issue with models and tex­tu­res not loa­ding pro­per­ly when swit­ching between dif­fe­rent cus­tom maps, and graphics.

Previous PTR Changelog

Gene­ral

  • Tavern Revi­ve cost incre­a­sed by 5% at all levels.
  • All Altar Hero­es gold cost were redu­ced from 425 to 400.
  • Revi­ve Time Fac­tor redu­ced from 0.65 to 0.6.

Human

  • Holy Light cool­down redu­ced from 5 to 4 seconds.
  • Blacks­mi­th lum­ber cost redu­ced from 60 to 50.
  • Blacks­mi­th lum­ber cost redu­ced from 60 to 40.
  • Pea­sant HP incre­a­sed from 230 to 240.
  • Spell­bre­a­ker armor incre­a­sed from 2 to 3.
  • Con­t­rol Magic requi­re­ment chan­ged from T2 to T3.
  • Siphon Mana Dra­in rate redu­ced from 15/30/45 to 15/25/40.
  • Poly­mor­ph cost redu­ced from 220 mana to 200 mana.
  • Mecha­ni­cal Crit­ter sight ran­ge incre­a­sed from 350 to 500.
  • Sie­ge Engi­ne now has hea­vy armor.
  • Sie­ge Engi­ne can now attack units.
  • Sie­ge Engi­ne base damage redu­ced from 44 to 22.
  • Sie­ge Engi­ne armor chan­ged from hea­vy to medium.
  • Sie­ge Engi­ne barrage damage incre­a­sed from 14 to 16.
  • Sie­ge Engi­ne no lon­ger decre­a­ses in unit level when get­ting the barrage upgrade.
  • Mass Tele­port Cool­down incre­a­sed from 20 to 30 seconds.
  • Mor­tar Team HP incre­a­sed from 360 to 380.
  • Ani­mal War Tra­i­ning no lon­ger has Cast­le requirement.
  • Sta­ff of Sanctu­a­ry cost redu­ced from 250 to 200.
  • Orb of Fire damage from +7 to +10.
  • Orb of Fire damage redu­ced from +7 to +5.
  • Orb of Fire cost redu­ced from 325 to 250.

Orc

  • Head­hun­ters cost incre­a­sed from 140 to 160 and lum­ber cost incre­a­sed from 20 to 30.
  • Head­hun­ter build time incre­a­sed from 20 to 22 seconds.
  • Bla­de­mas­ter Mirror images now do 10% of the Blademaster’s base damage.
  • Bla­de­mas­ter Mirror images now do 25% of the Blademaster’s base damage.
  • Bla­de­mas­ter Mirror images now do 15% of the Blademaster’s base damage.
  • Mirror images now give XP.
  • Troll Batri­ders Liquid Fire no lon­ger pre­vents repairs but now redu­ces the repair rate by 75%.
  • Endu­ran­ce Aura move­ment spe­ed bonus redu­ced from 0.1/0.2/0.3 to 0.1/0.15/0.2.
  • Stasis Trap acti­vati­on delay redu­ced from 9 to 7 seconds.
  • Witch Doc­tor Hea­ling Wards incre­a­sed from 5 to 10 HP.
  • Bru­te Stren­gth bonus incre­a­sed from 100 to 150 HP.
  • Bru­te Stren­gth bonus incre­a­sed from 100 to 125 H.
  • Bla­destorm cool­down redu­ced from 180 to 120 seconds.
  • Gre­at Hall build time redu­ced from 150 to 135 seconds.
  • Gre­at Hall build time redu­ced from 150 to 140 seconds.
  • Far­seer Feral Spi­rit mana cost incre­a­sed from 75 to 85.
  • Far­seer Cha­in Lighting mana cost was redu­ced from 120 to 110.

Night Elf

  • Tra­nqui­li­ty cool­down incre­a­sed from 60 seconds to 120 seconds.
  • Star­fall cool­down redu­ced from 180 seconds to 120 seconds.
  • Star­fall mana cost redu­ced from 200 to 150 mana.
  • Entan­gle durati­on on units redu­ced from 9/18/30 to 9/16/24.
  • Entan­gle durati­on on units redu­ced from 9/18/30 to 9/17/25.
  • Thorn Aura incre­a­sed from 0.1/0.2/0.3 to 0.15/0.30/0.45.
  • Moun­ta­in Giants now start with +2 armor.
  • Har­den Skin damage reducti­on redu­ced from 12 to 8.
  • Ultra­vi­si­on now requi­res tier 2.
  • Immo­lati­on mana dra­in redu­ced from 7 to 5.
  • Immo­lati­on Damage per Inter­val incre­a­sed from 10/15/20 to 15/20/25.
  • Immo­lati­on mana dra­in redu­ced from 7 to 6.
  • Immo­lati­on damage inter­val redu­ced from 1 to 0.5 seconds.
  • Immo­lati­on damage was redu­ced from 10/15/20 to 8/12/180 (16/24/36 DPS).
  • Immo­lati­on ini­tial mana cost redu­ced from 35 to 30.
  • Dru­id of the Talon Crow form now does pier­cing damage.
  • Dru­id of the Talon Crow Damage base damage redu­ced from 34 to 26.
  • Dru­id of the Talon crow form mana cost redu­ced from 50 to 25.
  • Dru­id of the Claw star­ting mana redu­ced from 125 to 100.

Unde­ad

  • Ghoul Fren­zy now adds 30HP to ghouls’ base health.
  • Anti-Magic Shield can now rece­i­ve the same sum­mon magic damage inflic­ted by dispel, pur­ge, and abo­lish magic.
  • Unho­ly Aura move­ment spe­ed bonus redu­ced from 0.1/0.175/0.25 to 0.1/0.15/0.2.
  • Ani­ma­ted Dead cor­p­ses can now be killa­ble and have dise­a­sed cloud if researched.
  • Death Knight’s ani­ma­ted dead cor­p­ses are no lon­ger dispellable.
  • Dise­a­se cloud redu­ced from 90 to 75 seconds.
  • Obsi­di­an Sta­tue level incre­a­sed from 2 to 3.
  • Obsi­di­an Sta­tue spi­rit touch mana res­to­re redu­ced from 3 to 2.
  • Haun­ted Gol­d­mi­ne build time incre­a­sed from 100 to 120 seconds.
  • Haun­ted Gol­d­mi­ne build time incre­a­sed from 100 to 110 seconds.
  • Lich Frost Nova Damage redu­ced from 50/100/150 to 40/80/130.
  • Lich Frost Nova now has a damage cap of 400/800/1200 (8 units).
  • Lich Dark Ritu­al cool­down incre­a­sed from 15 seconds to 25 seconds.
  • Dark Ritu­al cool­down redu­ced from 25 to 20 seconds.
  • Dark Ritu­al mana return redu­ced from 33/66/100 to 33/55/80.

Items

  • Wand of Mana incre­a­ses mana ste­al from 50 to 75.
  • Circlet stats redu­ced from +2 to all stats to 1/1/2 but pla­yers can click to toggle the item to add an addi­ti­o­nal 1 stat to any attribute.
  • Wand of Illusi­on redu­ced from 3 to 2 charges.
  • Wand of Mana incre­a­ses mana ste­al from 50 to 65.
  • Legi­on Doom-Horn move­ment spe­ed bonus redu­ced from 0.075 to 0.05.
  • Anci­ent Jan­g­go of Endu­ran­ce spe­ed bonus redu­ced from 0.075 to 0.05.

Bug­fi­xes & Improvements

  • Fixed an issue with models and tex­tu­res not loa­ding pro­per­ly when swit­ching between dif­fe­rent cus­tom maps, and graphics.
  • Added addi­ti­o­nal zoom levels (1750,2100,2250).
  • Fixed an issue whe­re if you zoo­med out too far on spe­ci­fic maps the pla­yer would lose visibility.
  • Can now view other pla­yers’ pro­fi­les from arran­ged match history.
  • Fixed an issue whe­re quit­ting a sin­glepla­yer game sends the pla­yer to the load saved games.
  • Fixed an issue whe­re saving a cus­tom cam­paign resets string data.
  • Fixed an issue with cus­tom cam­paign loa­ding scre­en text being misaligned.
  • Fixed an issue whe­re the cus­tom game list names ble­ed into the ping category.
  • Fixed an issue whe­re the edi­tor would cra­sh upon saving a cam­paign without a map opened.
  • Fixed an issue whe­re the world edi­tor would cra­sh when edi­ting the damage/defense table.
  • Remo­ved the cha­rac­ter requi­re­ment for report description.
  • Fixed an issue whe­re clan ranks were visu­ally dis­pla­yed incorrectly.
  • Added noti­fi­cati­on indi­ca­tor when rece­i­ving a social request.
  • Fixed an issue with lea­der­bo­ards not updating.
  • Fixed occasi­o­nal cra­shes when loa­ding into a map with high object counts.
  • Fixed cus­tom cam­paigns spe­ci­fic cra­sh upon relo­a­ding into the cam­paign map.
  • Fixed disc spa­ce error when try­ing to start a cus­tom cam­paign mission.
  • Fixed vari­a­ble dif­ficul­ty flag not being respec­ted on cus­tom campaigns.
  • Fixed cam­paign thumb­nail in edi­tor not displaying.
  • Pla­yer Pro­fi­le: Viewing ano­ther player’s pro­fi­le would occasi­o­nally dis­play that they are a mem­ber of your clan even if they are not.
  • Pre­ven­ted loa­ding of cus­tom cam­paigns named the same as offi­cial cam­paigns to pre­vent save stomping.
  • Fixed an issue whe­re pla­yers whe­re the cli­ent would fre­e­ze chan­ging zones in the Foun­ding of Duro­tar Campaign.

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